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Poop Tycoon 💩 [UPDATE 1]

Poop Tycoon 💩 [UPDATE 1]

A Roblox experience owned by Monkeboi Games.

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Description (written by the developer; not a statement by this register)

Buy Poopers and farm POOPS! 💩 FLUSH Poops, get CASH! 💵 MERGE Poopers, get RARER POOPS ✨ Build a Poop Tycoon! 🏭 REBIRTH and EXPAND your Island! 🏝️ Get Poops OFFLINE! 💸 Join the Group👍 Like and⭐ Favorite for Extra Cash Every 10 Minutes!

Last updated by the developer 10 Aug 2026, 18:19 UTC.

0
playing (measured 10 Aug 2026, 19:20 UTC)
13,207
lifetime visits
81%
liked (17 👍 / 4 👎)
51
favourites (3.9 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:205first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Poops (PERM)
199 R$
Auto-collect Poops
79 R$
Auto-collect Cash
29 R$
2x Cash (PERM)
12 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Poop Tycoon! · welcome7,536 · 100.0% win
Pooper Tier 1 · collection6,306 · 0.00% win
GOLD GOLD GOLD · collection2,261 · 0.00% win
Pooper Tier 5 · collection985 · 0.00% win
Negotiator · other103 · 0.00% win
Pooper Tier 10 · collection17 · 0.00% win
Rebirth! · progression15 · 0.00% win
Pooper Tier 25 · collection6 · 0.00% win
Pooper Tier 20 · collection6 · 0.00% win
Pooper Tier 15 · progression5 · 0.00% win
Pooper Tier 35 · collection2 · 0.00% win
Pooper Tier 40 · collection2 · 0.00% win
Pooper Tier 30 · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.