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+1 Muscle to Push Cars

+1 Muscle to Push Cars

A Roblox experience owned by lazy studios brb.

SimulatorENstrength trainingcar pushingupgrade mechanics

Description (written by the developer; not a statement by this register)

🌟 Welcome to +1 Muscle to Push Cars 💪 Lift dumbbells to gain strength 🥊 Push cars up ramps to earn wins 🏆 Upgrade dumbbells to gain MORE strength per lift 🔥 Unlock relics that give you MULTIPLIERS. 👍 Be sure to like and favorite this game if you enjoyed it! ⭐

Last updated by the developer 18 Jul 2026, 23:05 UTC.

0
playing (measured 11 Aug 2026, 23:23 UTC)
179,403
lifetime visits
72%
liked (89 👍 / 35 👎)
447
favourites (2.5 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Luck
1,499 R$
Triple Gifts
699 R$
Double Gifts
499 R$
One More Coins
499 R$
150x power train
400 R$
+5 Pet Equipped
399 R$
+5 Relics Slots
289 R$
More Coins!
249 R$
+3 Pet Equipped
249 R$
Luck
199 R$
Easyshiny Craft
169 R$
25x train power
80 R$
Auto Rebirth
59 R$
Auto Hatch!
20 R$
2x train power
16 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

717271.515 August 2026 — 72 % liked25 August 2026 — 71 % liked4 September 2026 — 72 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 07:3172+1
25 Aug 2026, 05:4571-1
15 Aug 2026, 05:3872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.