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[👁️] Don't Open Your Eyes!

[👁️] Don't Open Your Eyes!

A Roblox experience owned by Red Planet Projects.

MinigamesENpsychologicalpartystrategy

Description (written by the developer; not a statement by this register)

👁️ Welcome to DON'T OPEN YOUR EYES! A tense, psychological party game for 2+ players. 🪑 You sit at the table and start playing. Your eyes are closed, but you can't keep them shut forever! If your opponent opens their eyes while yours are open, you win! Devise strategies, customize your chairs and sounds, and just have FUN with your friends! Can you beat everyone? 👥 Join our Roblox Group and Server for codes and updates! 🎁 Roblox Premium players get 1.25x More Coins 🪙! 🥽 Meet Iris, the shopkeeper! If he acts strangely, pay it no mind... ...and maybe this game has some secrets, hidden from Y👁️U?

Last updated by the developer 15 Aug 2026, 15:26 UTC.

0
playing (measured 16 Aug 2026, 02:51 UTC)
2,183
lifetime visits
76%
liked (16 👍 / 5 👎)
26
favourites (11.9 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,549 · 100.0% win
Absolutely Destroyed · progression141 · 0.00% win
Mental Connection · other128 · 0.00% win
Blink Blink · other16 · 0.00% win
Pacifist · progression13 · 0.00% win
Red Planet Member · social11 · 0.00% win
100 Wins · progression2 · 0.00% win
1000 Wins · progression2 · 0.00% win
The Reaper · other1 · 0.00% win
Bounty Hunter · other1 · 0.00% win
Artful Starter · progression1 · 0.00% win
Blinking Master · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.