Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[💜Update!] Toilet Showdown Defense X

[💜Update!] Toilet Showdown Defense X

A Roblox experience owned by Oflice Studio.

Tower defenseENtower defensebase defenseunit summoning

Description (written by the developer; not a statement by this register)

🪠 Welcome to Toilet Showdown Defense X! ✨ ⭐ Defend your base against endless enemy waves! ⚔️ Summon powerful units and build your ultimate team! ✨ Upgrade your units and unlock stronger ones! 🏆 Climb the leaderboards and become the best! ⏳ New updates every 3–7 days! 🎉 Join the Group, 👍 Like & ⭐ Favorite for free rewards and future updates! 📱 Available on PC, Mobile, Tablet & Console.

Last updated by the developer 10 Aug 2026, 13:48 UTC.

4
playing (measured 10 Aug 2026, 19:48 UTC)
4,490
lifetime visits
83%
liked (25 👍 / 5 👎)
101
favourites (22.5 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Luck
129 R$
2X Coins
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

✨ Welcome! 🌟 · welcome409 · 24.1% win
🔥 Beat Hard Mode! 💥 · progression94 · 8.6% win
🛡️ Beat Normal Mode! ⭐ · progression88 · 10.3% win
🌱 Beat Easy Mode! 🏆 · progression83 · 6.9% win
⚔️ Beat Medium Mode! 💪 · progression69 · 6.9% win
💀 Beat Insane Mode! 👑 · progression27 · 3.4% win
🌑 Beat Nightmare Mode! ⚡ · progression8 · 1.7% win
💻 Beat Computer Mode! 🤖 · progression1 · 0.00% win
♾️ Beat Endless Mode! 🌊 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

839287.518 August 2026 — 92 % liked28 August 2026 — 83 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 01:0583-9
18 Aug 2026, 01:0492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.