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[UPD] Clean It! ⭐

[UPD] Clean It! ⭐

A Roblox experience owned by NYEM Inc..

SimulatorENcleaningorganizationsimulation

Description (written by the developer; not a statement by this register)

⭐ Clean It! 👍 THUMBS UP for more UPDATES and a FREE CODE at 300 LIKES 👍 Grab scattered Items and return them to the correct shelves before the store gets too messy! 🛠️ CLEAN & ORGANIZE: Grab messy Items and place them on the right shelves! Controls 💻 PC ▪ E, Pick Up / Place ▪ Q, Drop / Throw ▪ Right Click, Zoom 🎮 Console ▪ RT, Pick Up / Place ▪ B, Drop / Throw ▪ LT, Zoom ✨ Inspired by cute cleanup and collecting games ✨

Last updated by the developer 1 Aug 2026, 01:59 UTC.

1
playing (measured 11 Aug 2026, 04:51 UTC)
26,084
lifetime visits
36%
liked (56 👍 / 99 👎)
649
favourites (24.9 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE POINTS
799 R$
Infinite Inventory [OP]
499 R$
+50 Max Holding
399 R$
Worker [PERM]
199 R$
2x POINTS (OP!)
199 R$
+25 Max Holding
99 R$
+5 Max Holding
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,267 · 0.00% win
Your First Shelf! · collection10,462 · 0.00% win
You Cleaned the Store! · progression50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

36745516 August 2026 — 74 % liked26 August 2026 — 71 % liked5 September 2026 — 70 % liked15 September 2026 — 69 % liked5 October 2026 — 69 % liked15 October 2026 — 36 % liked16 August 202615 October 2026
6 measurements spanning 60 days, net -38. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 07:3736-33
5 Oct 2026, 07:3669no change
15 Sept 2026, 06:1769-1
5 Sept 2026, 06:1770-1
26 Aug 2026, 06:1671-3
16 Aug 2026, 06:1674first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.