Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Lucky Block Smash Drop!

Lucky Block Smash Drop!

A Roblox experience owned by Bahziks 2.0.

TycoonENtower descentidle tycoonmeme characters

Lucky Block Smash Drop! is a tycoon experience created on 2026-06-29. It has recorded 782,809 lifetime visits and 1,719 favorites. Currently, 171 users are playing. The game holds a 72% like percentage. Players engage with tower-smashing mechanics and character collection features within this Roblox experience.

Description (written by the developer; not a statement by this register)

Welcome to Lucky Block Smash Drop! 💥 Smash your way through a massive tower, collect brainrot characters, and build the ultimate cash machine! HOW TO PLAY: 💥 SMASH: Drop your lucky block through layers of breakable tower platforms! 🍀 COLLECT: Roll rare and legendary Brainrot characters as you break through! 🏗️ BUILD: Place your Brainrots on your plot to generate passive income! ⚡ UPGRADE: Boost your Lucky Block’s damage, health, and power to crush deeper floors! Codes: 3XT LUCKY BAHZIKS 👍 LIKE & FAVORITE the game for new updates, codes, and rewards!

Last updated by the developer 21 Aug 2026, 15:21 UTC.

72
playing (measured 21 Aug 2026, 20:54 UTC)
850,383
lifetime visits
74%
liked (755 👍 / 269 👎)
2,214
favourites (2.6 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7238022610 August 2026 — 380 players21 August 2026 — 72 players10 August 202621 August 2026
2 measurements spanning 11 days, net -308. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–426 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5472-308
10 Aug 2026, 16:50380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Lucky Block
459 R$
VIP [Permanent]
429 R$
x3 Luck [Permanent]
279 R$
x5 Cash [Permanent]
199 R$
Auto 2X Workout Button
179 R$
Auto Perfect
149 R$
Collect All Cash [Permanent]
69 R$
2x Cash [Permanent]
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

72747314 August 2026 — 72 % liked21 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked13 September 2026 — 73 % liked23 September 2026 — 73 % liked3 October 2026 — 73 % liked13 October 2026 — 74 % liked23 October 2026 — 74 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:5274no change
13 Oct 2026, 19:5174+1
3 Oct 2026, 19:5073no change
23 Sept 2026, 19:4973no change
13 Sept 2026, 19:4573no change
3 Sept 2026, 19:3873no change
24 Aug 2026, 19:3873no change
21 Aug 2026, 20:5473+1
14 Aug 2026, 19:3772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.