5v5 MM2 Mansion 2 Remake
A Roblox experience owned by Project Kemono.
ShooterENaim trainingMurder Mystery 25v5
5v5 MM2 Mansion 2 Remake is a shooter experience created on 2026-06-29. It records 2,980,004 lifetime visits and 649 concurrent players. The title holds 3,482 favorites and maintains a 71% like percentage. It functions as an aim training game based on Murder Mystery 2.
Description (written by the developer; not a statement by this register)
Aim Training Game ✅ Saving loss bug fixed. ✨ Credits: This is only a training game based on Murder Mystery 2. All rights and credits belong to Nikilis and the Murder Mystery 2 team.
Last updated by the developer 5 Aug 2026, 17:40 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 23:50 | 605 | +8 |
| 2 Sept 2026, 22:50 | 597 | +36 |
| 2 Sept 2026, 21:50 | 561 | +25 |
| 2 Sept 2026, 20:50 | 536 | +1 |
| 2 Sept 2026, 19:50 | 535 | +6 |
| 2 Sept 2026, 18:50 | 529 | -17 |
| 2 Sept 2026, 17:50 | 546 | +18 |
| 2 Sept 2026, 16:50 | 528 | -12 |
| 2 Sept 2026, 15:50 | 540 | +68 |
| 2 Sept 2026, 14:50 | 472 | +32 |
| 2 Sept 2026, 13:50 | 440 | +3 |
| 2 Sept 2026, 12:50 | 437 | +56 |
| 2 Sept 2026, 11:50 | 381 | +79 |
| 2 Sept 2026, 10:50 | 302 | +76 |
| 2 Sept 2026, 09:50 | 226 | +30 |
| 2 Sept 2026, 08:50 | 196 | +9 |
| 2 Sept 2026, 07:50 | 187 | +27 |
| 2 Sept 2026, 06:50 | 160 | -12 |
| 2 Sept 2026, 05:50 | 172 | -30 |
| 2 Sept 2026, 04:50 | 202 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:50 | 71 | no change |
| 2 Sept 2026, 22:50 | 71 | no change |
| 2 Sept 2026, 21:50 | 71 | no change |
| 2 Sept 2026, 20:50 | 71 | no change |
| 2 Sept 2026, 19:50 | 71 | no change |
| 2 Sept 2026, 18:50 | 71 | no change |
| 2 Sept 2026, 17:50 | 71 | no change |
| 2 Sept 2026, 16:50 | 71 | no change |
| 2 Sept 2026, 15:50 | 71 | no change |
| 2 Sept 2026, 14:50 | 71 | no change |
| 2 Sept 2026, 13:50 | 71 | no change |
| 2 Sept 2026, 12:50 | 71 | no change |
| 2 Sept 2026, 11:50 | 71 | no change |
| 2 Sept 2026, 10:50 | 71 | no change |
| 2 Sept 2026, 09:50 | 71 | no change |
| 2 Sept 2026, 08:50 | 71 | no change |
| 2 Sept 2026, 07:50 | 71 | no change |
| 2 Sept 2026, 06:50 | 71 | no change |
| 2 Sept 2026, 05:50 | 71 | no change |
| 2 Sept 2026, 04:50 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.