Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE] ROR OBSTACLE V2

[UPDATE] ROR OBSTACLE V2

A Roblox experience owned by REALM OF REST.

ObbyIDobstacle courseparkourskill challenge

Description (written by the developer; not a statement by this register)

⚜️ROR Obstacle V2 hadir dengan berbagai rintangan seru dan tricky. Cocok buat kamu yang suka tantangan dan ingin menguji skill sampai pro! tempat di mana kecepatan, ketepatan, dan mental diuji! Hanya yang fokus dan berani yang bisa sampai summit! Ajak temanmu dan lihat siapa yang paling jago! ❤️ Jangan lupa Like, ⭐ Favorite, dan 🔔 join komunitas ini agar tidak ketinggalan update terbaru. 🔥 Berani menerima tantangannya? Buktikan kalau kamu bisa menaklukkan ROR OBSTACLE V2! 👑

Last updated by the developer 11 Aug 2026, 07:15 UTC.

5
playing (measured 11 Aug 2026, 22:20 UTC)
2,727
lifetime visits
68%
liked (78 👍 / 37 👎)
26
favourites (9.5 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
315 R$
BoomBox
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

687370.518 August 2026 — 73 % liked28 August 2026 — 68 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 13:0368-5
18 Aug 2026, 12:5173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.