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[UPDATE] ROR OBSTACLE V2

[UPDATE] ROR OBSTACLE V2

A Roblox experience owned by REALM OF REST.

ObbyIDobstacle courseparkourskill challenge

Description (written by the developer; not a statement by this register)

⚜️ROR Obstacle V2 hadir dengan berbagai rintangan seru dan tricky. Cocok buat kamu yang suka tantangan dan ingin menguji skill sampai pro! tempat di mana kecepatan, ketepatan, dan mental diuji! Hanya yang fokus dan berani yang bisa sampai summit! Ajak temanmu dan lihat siapa yang paling jago! ❤️ Jangan lupa Like, ⭐ Favorite, dan 🔔 join komunitas ini agar tidak ketinggalan update terbaru. 🔥 Berani menerima tantangannya? Buktikan kalau kamu bisa menaklukkan ROR OBSTACLE V2! 👑

Last updated by the developer 11 Aug 2026, 07:15 UTC.

5
playing (measured 11 Aug 2026, 22:20 UTC)
2,727
lifetime visits
67%
liked (99 👍 / 49 👎)
33
favourites (12.1 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
315 R$
BoomBox
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

667369.518 August 2026 — 73 % liked28 August 2026 — 68 % liked7 September 2026 — 68 % liked17 September 2026 — 66 % liked27 September 2026 — 66 % liked7 October 2026 — 67 % liked17 October 2026 — 67 % liked6718 August 202617 October 2026
7 measurements spanning 60 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 19:1967no change
7 Oct 2026, 19:0667+1
27 Sept 2026, 19:0666no change
17 Sept 2026, 13:3166-2
7 Sept 2026, 13:3068no change
28 Aug 2026, 13:0368-5
18 Aug 2026, 12:5173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.