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Clean The Daycare

Clean The Daycare

A Roblox experience owned by CLEAN FASTER.

SimulatorENcleaningorganizationpuzzle

Description (written by the developer; not a statement by this register)

👍 LIKE THE GAME + JOIN THE GROUP FOR UPDATES! 👍 🎮 Controls PC E – Interact F – Drop Item Click – Place Item Console RT – Interact / Place Item B / O – Drop Item D-Pad – Use Abilities 🧸 THE DAYCARE has been turned upside down! Toys are scattered everywhere, the shelves are a complete mess, and it's up to you to restore order. 📦 Pick up, sort, and organize 1,000+ unique toys by placing every item back where it belongs. Unlock new areas, clean the daycare, and bring everything back to normal. It starts off simple... but the farther you go, the stranger the daycare becomes. The shelves seem to stretch endlessly, and finding the right spot for every toy won't be as easy as it looks.

Last updated by the developer 28 Jul 2026, 05:36 UTC.

0
playing (measured 10 Aug 2026, 21:20 UTC)
346,240
lifetime visits
85%
liked (1,189 👍 / 215 👎)
4,120
favourites (11.9 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:2010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Stamina
499 R$
Infinite Magnet
399 R$
Carry +20
199 R$
Helper
189 R$
Points x2
149 R$
Carry +5
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome216,111
You Win · progression18,482

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.