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Banana Bomb Defusal [1-3 PLAYERS]

Banana Bomb Defusal [1-3 PLAYERS]

A Roblox experience owned by Korn's Games.

PuzzleENco-op puzzlevoice chatparty game

Description (written by the developer; not a statement by this register)

🍌 WELCOME TO BANANA BOMB DEFUSAL! 💣 Your friendships are about to be put to the ultimate test. There's a ticking bomb on the table, zero room for error, and a whole lot of explosive panic! You and your squad have to communicate perfectly to decipher the modules and disarm the bomb before it goes BOOM! 💥 👥 3-PLAYER MODE 🙊 MUTE: Has the manual, but can't talk! Use emotes to guide the team. 🙉 DEAF: Sees the bomb, but can't hear! Decode the emotes and tell the defuser what to do. 🙈 BLIND: The defuser! Completely blind — you can only see the bomb shape and hear others. 👥 2-PLAYER MODE 🛠️ DEFUSER: Sees the bomb perfectly. Describe what you see! 📚 EXPERT: Has the manual. Tell the defuser what to click! 👤 1-PLAYER MODE 🥷 PROFESSIONAL: It's all up to you to defuse the bomb! 🎙️ Supports Voice Chat (VC) & Text Chat! 👍 LIKE and FAVORITE for more updates! 🔔 Can your friendships survive the timer? Play now! 🕒 Tags: Co-op, Puzzle, Teamwork, Multiplayer, Fun, Party Game, Bombanana

Last updated by the developer 31 Jul 2026, 04:42 UTC.

24
playing (measured 13 Aug 2026, 08:03 UTC)
418,821
lifetime visits
68%
liked (177 👍 / 82 👎)
3,585
favourites (8.6 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:0314first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x XP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome312,669 · 100.0% win
Solve the Wires module · progression194,009 · 100.0% win
Solve the Direction module · progression81,799 · 85.2% win
Solve the Calculator module · progression31,570 · 27.2% win
Solve the Levers module · progression12,235 · 6.7% win
Solve the Button module · progression3,157 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

676867.514 August 2026 — 67 % liked24 August 2026 — 67 % liked4 September 2026 — 68 % liked14 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:3668+1
24 Aug 2026, 22:5267no change
14 Aug 2026, 22:5267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.