[🍔UPD] My Food Court
A Roblox experience owned by The Dominon.
TycoonENTycoonIdleFood Business
[🍔UPD] My Food Court is a tycoon experience on Roblox, created in 2026, with over 7.3 million lifetime visits. It records 88 playing now, a like rating of 80%, 11,642 favourites.
Description (written by the developer; not a statement by this register)
EARNS CASH WHILE OFFLINE! 🍔 Build and expand your own food court 👤 Attract NPC's to visit 💸 Earn cash every time an NPC buys food ⬆️ Buy upgrades and make even more money 🏆 Grow from a tiny grill into a huge food empire! 🔗TAGS: Food, Mukbang, Burger, Eat, Tycoon, Restaurant, Food Court, Idle, Offline, Simulator, Business, Empire, Cash, NPC, Build, Upgrade, Incremental, Cozy, Satisfying, Relaxing, Collect, Progression, Fast Food, Cafe, Pizza, Fries, Obby
Last updated by the developer 12 Sept 2026, 03:48 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Oct 2026, 03:50 | 88 | -16 |
| 5 Oct 2026, 02:50 | 104 | +2 |
| 5 Oct 2026, 01:50 | 102 | -22 |
| 5 Oct 2026, 00:50 | 124 | -152 |
| 4 Oct 2026, 23:50 | 276 | +58 |
| 4 Oct 2026, 22:50 | 218 | +47 |
| 4 Oct 2026, 21:50 | 171 | +7 |
| 4 Oct 2026, 20:50 | 164 | -66 |
| 4 Oct 2026, 19:50 | 230 | -48 |
| 4 Oct 2026, 18:50 | 278 | -10 |
| 4 Oct 2026, 17:50 | 288 | -4 |
| 4 Oct 2026, 16:50 | 292 | no change |
| 4 Oct 2026, 15:50 | 292 | -14 |
| 4 Oct 2026, 14:50 | 306 | -47 |
| 4 Oct 2026, 13:50 | 353 | +6 |
| 4 Oct 2026, 12:50 | 347 | +62 |
| 4 Oct 2026, 11:50 | 285 | +45 |
| 4 Oct 2026, 10:50 | 240 | +4 |
| 4 Oct 2026, 09:50 | 236 | -17 |
| 4 Oct 2026, 08:50 | 253 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 11:03 | 80 | no change |
| 13 Oct 2026, 11:02 | 80 | no change |
| 5 Oct 2026, 03:50 | 80 | no change |
| 5 Oct 2026, 02:50 | 80 | no change |
| 5 Oct 2026, 01:50 | 80 | no change |
| 5 Oct 2026, 00:50 | 80 | no change |
| 4 Oct 2026, 23:50 | 80 | no change |
| 4 Oct 2026, 22:50 | 80 | no change |
| 4 Oct 2026, 21:50 | 80 | no change |
| 4 Oct 2026, 20:50 | 80 | no change |
| 4 Oct 2026, 19:50 | 80 | no change |
| 4 Oct 2026, 18:50 | 80 | no change |
| 4 Oct 2026, 17:50 | 80 | no change |
| 4 Oct 2026, 16:50 | 80 | no change |
| 4 Oct 2026, 15:50 | 80 | no change |
| 4 Oct 2026, 14:50 | 80 | no change |
| 4 Oct 2026, 13:50 | 80 | no change |
| 4 Oct 2026, 12:50 | 80 | no change |
| 4 Oct 2026, 11:50 | 80 | no change |
| 4 Oct 2026, 10:50 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.