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Survive the Ages [Alpha]

Survive the Ages [Alpha]

A Roblox experience owned by Adro Games.

SurvivalENtime travelsurvivalco-op

Description (written by the developer; not a statement by this register)

Gather your friends and board Doc's ship. Travel through time collecting everything of value you can carry, but beware of the dark... ⚠️ This game is in alpha and may have bugs 👍 Like the game if you enjoyed!

Last updated by the developer 16 Aug 2026, 14:31 UTC.

0
playing (measured 21 Aug 2026, 05:23 UTC)
12,771
lifetime visits
66%
liked (42 👍 / 22 👎)
268
favourites (21.0 per 1k visits)
29 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 05:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Survive the Ages · welcome25,077 · 100.0% win
Survive Jump 1 · progression14,291 · 85.4% win
Medieval · progression13,681 · 83.7% win
Ancient Egypt · progression13,439 · 78.4% win
Feudal Japan · progression13,385 · 80.3% win
Survive Jump 2 · progression8,627 · 53.7% win
Survive Jump 3 · progression4,595 · 31.0% win
Survive Jump 4 · progression1,298 · 8.9% win
Healer · other1,232 · 8.3% win
Survive Jump 5 · progression598 · 4.4% win
Survive Jump 6 · progression315 · 2.5% win
Survive Jump 7 · progression150 · 1.1% win
Survive Jump 8 · progression65 · 0.60% win
Survive Jump 9 · progression42 · 0.30% win
The Ban Hammer · other31 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

667972.521 August 2026 — 79 % liked31 August 2026 — 66 % liked21 August 202631 August 2026
2 measurements spanning 10 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 05:3066-13
21 Aug 2026, 05:2379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.