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[🛒] Clean The Store!

[🛒] Clean The Store!

A Roblox experience owned by Simple Studios RBX.

SimulatorENsimulationretailco-op

[🛒] Clean The Store! (2026) is a simulator game on Roblox, measured at over 1.7 million lifetime visits. It records 96 playing now, a like rating of 84%, 6,052 favourites.

Description (written by the developer; not a statement by this register)

👍 LIKE + JOIN THE GROUP 👍 PC Controls: E / Click - Interact F - Drop (hold to drop all) Click - Place T - Wipe Save U - Upgrades Q - Shop Y - Unlock cursor Console Controls: X / Square - Interact / Place B / Circle - Drop (hold to drop all) D-Pad - Abilities (Up/Right/Down/Left = 1/2/3/4) Y / Triangle - Upgrades LB / L1 - Shop View / Select - Toggle cursor Mr. Boss walked in, took one look at the disaster, and decided it's YOUR problem now. The doors stay locked until every shelf in the store is full. Pick up, carry, and shelve over 1,600 items across 11 aisles: produce, frozen, bakery, and everything in between. Earn upgrades and abilities to work faster, fill the final shelf, and make Mr. Boss unlock that door. 🍎 Shelve 1,600+ items across 11 aisles ✨ Unlock abilities and upgrades to stock faster 🏆 Fill every shelf and earn your way out

Last updated by the developer 19 Aug 2026, 01:12 UTC.

96
playing (measured 18 Sept 2026, 00:50 UTC)
1,755,068
lifetime visits
84%
liked (1,330 👍 / 254 👎)
6,914
favourites (3.9 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9660635128 August 202618 September 2026
500 measurements spanning 21 days, net -122. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 20–683 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
18 Sept 2026, 00:5096-10
17 Sept 2026, 23:50106-26
17 Sept 2026, 22:50132+17
17 Sept 2026, 21:50115+5
17 Sept 2026, 20:50110-20
17 Sept 2026, 19:50130-33
17 Sept 2026, 18:50163+1
17 Sept 2026, 17:50162+20
17 Sept 2026, 16:50142-28
17 Sept 2026, 15:50170-30
17 Sept 2026, 14:50200-40
17 Sept 2026, 13:50240+8
17 Sept 2026, 12:50232+45
17 Sept 2026, 11:50187+38
17 Sept 2026, 10:50149-3
17 Sept 2026, 09:50152+33
17 Sept 2026, 08:50119-12
17 Sept 2026, 07:50131+15
17 Sept 2026, 06:50116+3
17 Sept 2026, 05:50113first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838684.58414 August 202623 October 2026
654 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 654
Measured (UTC)% likedChange
23 Oct 2026, 22:1584no change
13 Oct 2026, 22:0884no change
3 Oct 2026, 22:0784no change
23 Sept 2026, 22:0784no change
18 Sept 2026, 00:5084no change
17 Sept 2026, 23:5084no change
17 Sept 2026, 22:5084no change
17 Sept 2026, 21:5084no change
17 Sept 2026, 20:5084no change
17 Sept 2026, 19:5084no change
17 Sept 2026, 18:5084no change
17 Sept 2026, 17:5084no change
17 Sept 2026, 16:5084no change
17 Sept 2026, 15:5084no change
17 Sept 2026, 14:5084no change
17 Sept 2026, 13:5084no change
17 Sept 2026, 12:5084no change
17 Sept 2026, 11:5084no change
17 Sept 2026, 10:5084no change
17 Sept 2026, 09:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.