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Valiant Journey [BETA]

Valiant Journey [BETA]

A Roblox experience owned by Valiant Journey.

RacingENdungeon crawlerRPGboss fights

Description (written by the developer; not a statement by this register)

Welcome to Valiant Journey! Traverse through dynamic dungeons with challenging boss fights and collect legendary loot! Level up, discover new things, and embark on your own journey in the dungeon RPG. 🗡️ Experience traditional dungeon crawler gameplay with unique mechanics ⚔️ Conquer dungeons and defeat enemies with challenging boss fights 💎 Collect and discover powerful and legendary loot 💥 Master your abilities as you take the path of Warrior or Mage ✨ Uncover secrets and powers as you level up ⭐ Join the official Valiant Journey group for rewards and to stay informed on updates! ⚠️ THE GAME IS IN A BETA RELEASE! Please report any bugs in the server/group. Expect changes to various aspects of the game. Currently being run by a solo dev - all feedback is considered and greatly appreciated.

Last updated by the developer 10 Aug 2026, 21:32 UTC.

78
playing (measured 11 Aug 2026, 04:19 UTC)
201,814
lifetime visits
82%
liked (1,406 👍 / 311 👎)
3,481
favourites (17.2 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:1974first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Item
1,399 R$
+1 Quest
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

81858315 August 2026 — 85 % liked25 August 2026 — 81 % liked4 September 2026 — 82 % liked14 September 2026 — 82 % liked24 September 2026 — 82 % liked4 October 2026 — 82 % liked14 October 2026 — 82 % liked24 October 2026 — 82 % liked8215 August 202624 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 09:0082no change
14 Oct 2026, 08:5382no change
4 Oct 2026, 08:5282no change
24 Sept 2026, 08:5282no change
14 Sept 2026, 08:5182no change
4 Sept 2026, 08:5082+1
25 Aug 2026, 08:5081-4
15 Aug 2026, 08:4985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.