Sintonia RP
A Roblox experience owned by Sintonia Group Brasil.
RoleplayPTBrazilian RoleplayCity Life SimulationCrime and Law Enforcement
Sintonia RP is a Brazilian roleplay experience set in a São Paulo-inspired city. Created on June 30, 2026, it allows players to choose between legal professions like police or medical staff, or illegal activities. The game features vehicle customization and item purchases. As of the latest data, it has 891 concurrent players, 4,000,926 lifetime visits, a 90% like percentage, and 73,650 favorites.
Description (written by the developer; not a statement by this register)
Bem-vindo ao Sintonia Roleplay, um jogo de RP brasileiro inspirado na Capital Paulista onde a sua imaginação é o limite! 👮 Torne-se policial e proteja a cidade combatendo em ações ou patrulhando e abordando! 🔫 Ou siga pelo lado ilegal participando de ações e fugas pela cidade! 💼 Prefere uma vida honesta? Trabalhe como médico, mecânico, entregador, lixeiro, caminhoneiro ou motorista de aplicativo! 💰 Ganhe dinheiro, compre carros, casas, itens, equipamentos e até motos para dar um grau no estilo SP! Controles: Y - Mochila SHIFT – Correr CTRL – ShiftLock C – Agachar B – Emotes L - Trancar veículos H - Cinto K - Celular F8 - Comandos Tudo aqui é fictício, incluindo personagens, cenários, organizações, veículos e armas. Não há qualquer intenção de promover ou representar grupos específicos, sendo o conteúdo destinado apenas ao entretenimento. ⭐ Se gostou, curta e favorite para apoiar nosso projeto! Oferecemos suporte para todas as plataformas: mobile, PC, tablet e console.
Last updated by the developer 23 Aug 2026, 17:35 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 19:50 | 906 | +83 |
| 23 Aug 2026, 18:50 | 823 | -32 |
| 23 Aug 2026, 17:50 | 855 | +10 |
| 23 Aug 2026, 16:50 | 845 | +117 |
| 23 Aug 2026, 15:50 | 728 | -9 |
| 23 Aug 2026, 14:50 | 737 | +116 |
| 23 Aug 2026, 13:50 | 621 | +129 |
| 23 Aug 2026, 12:50 | 492 | +161 |
| 23 Aug 2026, 11:50 | 331 | +98 |
| 23 Aug 2026, 10:50 | 233 | +66 |
| 23 Aug 2026, 09:50 | 167 | -12 |
| 23 Aug 2026, 08:50 | 179 | -17 |
| 23 Aug 2026, 07:50 | 196 | -62 |
| 23 Aug 2026, 06:50 | 258 | -74 |
| 23 Aug 2026, 05:50 | 332 | -3 |
| 23 Aug 2026, 04:50 | 335 | -215 |
| 23 Aug 2026, 03:50 | 550 | -54 |
| 23 Aug 2026, 02:50 | 604 | -176 |
| 23 Aug 2026, 01:50 | 780 | -41 |
| 23 Aug 2026, 00:50 | 821 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 19:50 | 90 | no change |
| 23 Aug 2026, 18:50 | 90 | no change |
| 23 Aug 2026, 17:50 | 90 | no change |
| 23 Aug 2026, 16:50 | 90 | no change |
| 23 Aug 2026, 15:50 | 90 | no change |
| 23 Aug 2026, 14:50 | 90 | no change |
| 23 Aug 2026, 13:50 | 90 | no change |
| 23 Aug 2026, 12:50 | 90 | no change |
| 23 Aug 2026, 11:50 | 90 | no change |
| 23 Aug 2026, 10:50 | 90 | no change |
| 23 Aug 2026, 09:50 | 90 | no change |
| 23 Aug 2026, 08:50 | 90 | no change |
| 23 Aug 2026, 07:50 | 90 | no change |
| 23 Aug 2026, 06:50 | 90 | no change |
| 23 Aug 2026, 05:50 | 90 | no change |
| 23 Aug 2026, 04:50 | 90 | no change |
| 23 Aug 2026, 03:50 | 90 | no change |
| 23 Aug 2026, 02:50 | 90 | no change |
| 23 Aug 2026, 01:50 | 90 | no change |
| 23 Aug 2026, 00:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.