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Pack N Ship It [CODES]📦

Pack N Ship It [CODES]📦

A Roblox experience owned by Interactive Developments.

TycoonENfactory simulationtycoonbuilding

Description (written by the developer; not a statement by this register)

Welcome to Pack N Ship It Factory! Create and grow your own factory as you pack and ship! Build A Huge Tower Or Mansion and become a Milionaire in the game🌴 How to play: ⛏️ Upgrade your office and hire workers to help pack! 💰 New Plush Toys added + collectible items + 6 New Cars! ☁️ Build your business empire and Become the Best. 💎 GAMEPASSES ✨ Auto Collect 💵 x2 Money 💎 x2 Gems 👑 VIP 🪄 Flying Carpet 🔊 Boombox ⚡ Special Coil 🖐️ Slap Glove 🔥 Unlock All Gamepasses 🎁 Join the group for in-game rewards! ⌛ Premium players get more playtime rewards and doubled gem boost!

Last updated by the developer 2 Jul 2026, 17:49 UTC.

0
playing (measured 10 Aug 2026, 17:47 UTC)
2,794
lifetime visits
57%
liked (12 👍 / 9 👎)
38
favourites (13.6 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses
300 R$
VIP
200 R$
Cash X2
100 R$
Gem X2
100 R$
[GEAR] Flying Carpet
40 R$
Auto Collect Cash
40 R$
[GEAR] Boombox
35 R$
[GEAR] Slap Glove
20 R$
[GEAR] Special Coil
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome2,294 · 100.0% win
1K MONEY · other1,098 · 100.0% win
10K Money $ · other564 · 100.0% win
100K MONEY $ · progression285 · 0.00% win
Tycoon Completed · progression115 · 0.00% win
1 Rebirth · progression115 · 0.00% win
1M MONEY $ · progression102 · 0.00% win
5 Rebirths · progression1 · 0.00% win
3 Rebirths · progression0 · 0.00% win
10 Rebirths · progression0 · 0.00% win
Office Unlocked · progression0 · 0.00% win
UPGRADER · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

576058.518 August 2026 — 60 % liked28 August 2026 — 57 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 12:2257-3
18 Aug 2026, 12:1760first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.