[UPD!] Pack an Order!📦
A Roblox experience owned by lost to pc to game.
SimulatorENwarehouse simulationcooperative gameplaytime management
[UPD!] Pack an Order!📦 is a simulator experience created on 2026-06-30. It currently has 582 players online. The game has accumulated 15,636,574 lifetime visits, 118,451 favorites, and a 79% like percentage.
Description (written by the developer; not a statement by this register)
🚚 Business is booming and your store has been flooded with customer orders! Work together to find toys on the shelves, pack every box correctly, and load the delivery trucks! 🏆 Beat the clock, earn coins, unlock upgrades, and climb the leaderboards with the fastest warehouse crew! 🖥️ PC Controls E / Left Click - Pick Up / Pack Item Q - Drop Item R - Cycle Orders Scroll Wheel - Cycle Carried Items Right Click / Y - Inspect Item 👥 Play solo or with friends! 📦 Complete customer orders as fast as possible! ⚡ Upgrade your Speed, Reach, and Carry Capacity! ✨ Unlock abilities to make packing even faster! 🏆 Compete for the fastest completion times on the leaderboards!
Last updated by the developer 4 Sept 2026, 19:19 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 7 Sept 2026, 00:50 | 91 | -63 |
| 6 Sept 2026, 23:50 | 154 | +25 |
| 6 Sept 2026, 22:50 | 129 | +12 |
| 6 Sept 2026, 21:50 | 117 | -28 |
| 6 Sept 2026, 20:50 | 145 | +11 |
| 6 Sept 2026, 19:50 | 134 | -23 |
| 6 Sept 2026, 18:50 | 157 | -9 |
| 6 Sept 2026, 17:50 | 166 | -41 |
| 6 Sept 2026, 16:50 | 207 | +12 |
| 6 Sept 2026, 15:50 | 195 | -71 |
| 6 Sept 2026, 14:50 | 266 | -7 |
| 6 Sept 2026, 13:50 | 273 | -21 |
| 6 Sept 2026, 12:50 | 294 | +72 |
| 6 Sept 2026, 11:50 | 222 | -50 |
| 6 Sept 2026, 10:50 | 272 | +30 |
| 6 Sept 2026, 09:50 | 242 | -12 |
| 6 Sept 2026, 08:50 | 254 | -10 |
| 6 Sept 2026, 07:50 | 264 | +35 |
| 6 Sept 2026, 06:50 | 229 | -38 |
| 6 Sept 2026, 05:50 | 267 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 18:05 | 79 | no change |
| 12 Oct 2026, 18:03 | 79 | no change |
| 2 Oct 2026, 18:03 | 79 | no change |
| 22 Sept 2026, 18:01 | 79 | no change |
| 12 Sept 2026, 17:51 | 79 | no change |
| 7 Sept 2026, 00:50 | 79 | no change |
| 6 Sept 2026, 23:50 | 79 | no change |
| 6 Sept 2026, 22:50 | 79 | no change |
| 6 Sept 2026, 21:50 | 79 | no change |
| 6 Sept 2026, 20:50 | 79 | no change |
| 6 Sept 2026, 19:50 | 79 | no change |
| 6 Sept 2026, 18:50 | 79 | no change |
| 6 Sept 2026, 17:50 | 79 | no change |
| 6 Sept 2026, 16:50 | 79 | no change |
| 6 Sept 2026, 15:50 | 79 | no change |
| 6 Sept 2026, 14:50 | 79 | no change |
| 6 Sept 2026, 13:50 | 79 | no change |
| 6 Sept 2026, 12:50 | 79 | no change |
| 6 Sept 2026, 11:50 | 79 | no change |
| 6 Sept 2026, 10:50 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.