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Difficulty Parkour Obby🏃

Difficulty Parkour Obby🏃

A Roblox experience owned by Parkour World Studio.

ObbyENparkourmovement mechanicsmulti-stage challenge

Difficulty Parkour Obby🏃 is an obby experience created on 2026-06-30. It features 200 stages across 10 biomes. The game has 892,994 lifetime visits and 1,401 concurrent players. It holds a 75% like percentage and 733 favorites. Players engage in movement mechanics including running, sliding, and wallrunning.

Description (written by the developer; not a statement by this register)

🏃 Difficulty Parkour Obby 👥 Play and chill with your friends 🚀 Run, slide, vault, wallrun and swing through 200 stages ⚡ Chain moves together to build speed and momentum 🌆 Explore 10 unique biomes — from the City to the Sky 💀 New biome every 20 stages, each harder than the last 🔥 Master the movement and prove you're the best! 👍 LIKE the game! 💻 Available on Desktop, Mobile and Tablet! 🏷️ Tags: Obby, Parkour, Movement, Wallrun, Slide, Challenge, Skill, Hard, Stages, Casual

Last updated by the developer 24 Aug 2026, 19:28 UTC.

1,354
playing (measured 25 Aug 2026, 03:50 UTC)
1,638,822
lifetime visits
77%
liked (2,227 👍 / 674 👎)
733
favourites (0.4 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3693,2981,833.51,35412 August 202625 August 2026
81 measurements spanning 12 days, net +985. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 81
Measured (UTC)PlayersChange
25 Aug 2026, 03:501,354-234
25 Aug 2026, 02:501,588-143
25 Aug 2026, 01:501,731-194
25 Aug 2026, 00:501,925-431
24 Aug 2026, 23:502,356+109
24 Aug 2026, 22:502,247-12
24 Aug 2026, 21:502,259-168
24 Aug 2026, 20:502,427+9
24 Aug 2026, 19:502,418-36
24 Aug 2026, 18:502,454-44
24 Aug 2026, 17:502,498-58
24 Aug 2026, 16:502,556+168
24 Aug 2026, 15:502,388+199
24 Aug 2026, 14:502,189+42
24 Aug 2026, 13:502,147+1
24 Aug 2026, 12:502,146+94
24 Aug 2026, 11:502,052+244
24 Aug 2026, 10:501,808+206
24 Aug 2026, 09:501,602+245
24 Aug 2026, 08:501,357first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil [PERMANENT]
149 R$
Gravity Coil [PERMANENT]
99 R$
Speed Coil [PERMANENT]
99 R$
Banana [PERMANENT]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67777215 August 202625 August 2026
81 measurements spanning 10 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 81
Measured (UTC)% likedChange
25 Aug 2026, 03:5077no change
25 Aug 2026, 02:5077no change
25 Aug 2026, 01:5077no change
25 Aug 2026, 00:5077no change
24 Aug 2026, 23:5077no change
24 Aug 2026, 22:5077no change
24 Aug 2026, 21:5077no change
24 Aug 2026, 20:5077no change
24 Aug 2026, 19:5077+1
24 Aug 2026, 18:5076no change
24 Aug 2026, 17:5076no change
24 Aug 2026, 16:5076no change
24 Aug 2026, 15:5076no change
24 Aug 2026, 14:5076no change
24 Aug 2026, 13:5076no change
24 Aug 2026, 12:5076no change
24 Aug 2026, 11:5076no change
24 Aug 2026, 10:5076no change
24 Aug 2026, 09:5076no change
24 Aug 2026, 08:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.