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[NEW 🎉] Clean a Toy Store!

[NEW 🎉] Clean a Toy Store!

A Roblox experience owned by Clean The ToyStore.

SimulatorENcleaning simulationtoy storeescape room

Description (written by the developer; not a statement by this register)

🧸 Oh no… You’ve been locked inside a very messy Toy Store! The doors won’t open until the entire store is clean! 🧹 Clean up messes and repair shelves! 🧸 Pick up and organize hundreds of toys ✨ Restore each area and make the store shine 🤝 Clean faster with Upgrades 🚪 Finish the entire store to finally ESCAPE! Can you clean the Toy Store and make it out? 🧸🧹✨ 👍 Join the group for a FREE REWARD 🎁

Last updated by the developer 9 Aug 2026, 15:03 UTC.

0
playing (measured 12 Aug 2026, 22:07 UTC)
24,856
lifetime visits
72%
liked (34 👍 / 13 👎)
174
favourites (7.0 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:073first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Keep Upgrades
79 R$
+50 Carry Capacity
79 R$
+25 Carry Capacity
49 R$
Cleaner Drone
49 R$
2x Money
29 R$
+5 Carry Capacity
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

72747316 August 2026 — 74 % liked26 August 2026 — 72 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:4572-2
16 Aug 2026, 06:3874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.