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[BAKERY] Clean Everything

[BAKERY] Clean Everything

A Roblox experience owned by BTM's Group.

SimulatorENcleaning simulationorganizationrebirth mechanic

[BAKERY] Clean Everything is a simulator experience created on 2026-06-30. It currently has 7,291 players and 4,460,217 lifetime visits. The game holds 28,290 favorites and maintains a 93% like percentage. Players interact with scattered objects in various store environments to sort items and unlock upgrades.

Description (written by the developer; not a statement by this register)

👍 Like to support the game & get more updates 👍 Progress automatically saves 💾 Current in-game maps : Toy Store, Pet Store, Bakery, Restaurant The stores are in total chaos — hundreds of items are everywhere! Pick them up and sort them back onto the correct shelves. 🧹 Grab & sort hundreds of scattered objects 📦 Match each one to its correct shelf ✨ Buy upgrades & unlock abilities to sort faster ⭐ Clean the whole store 🔼 Rebirth — keep permanent point bonuses 👥 Play solo or team up in a party! 🎮 CONTROLS 🖥️ PC - E or Left Click — Interact - Q — Drop - 1 / 2 / 3 / 4 — Abilities - T — Upgrades 📱 Mobile - Tap anywhere — Interact - On-screen buttons for abilities & menus 🎮 Console - RT — Interact - B — Drop - LT — Swap item - D-Pad — Abilities - Y — Upgrades X — Shop View — Settings 💎 BONUSES - Roblox Plus — start every game with +5 points - +5% walkspeed for every friends

Last updated by the developer 23 Aug 2026, 21:30 UTC.

3,041
playing (measured 24 Aug 2026, 07:50 UTC)
7,291,922
lifetime visits
94%
liked (16,157 👍 / 1,070 👎)
28,290
favourites (3.9 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,0416,3154,67810 August 202624 August 2026
61 measurements spanning 14 days, net -2,823. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,550–6,806 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:503,041-66
24 Aug 2026, 06:503,107-111
24 Aug 2026, 05:503,218-274
24 Aug 2026, 04:503,492-369
24 Aug 2026, 03:503,861-259
24 Aug 2026, 02:504,120-123
24 Aug 2026, 01:504,243-1
24 Aug 2026, 00:504,244-120
23 Aug 2026, 23:504,364-382
23 Aug 2026, 22:504,746-603
23 Aug 2026, 21:505,349-350
23 Aug 2026, 20:505,699-255
23 Aug 2026, 19:505,954-230
23 Aug 2026, 18:506,184+291
23 Aug 2026, 17:505,893-64
23 Aug 2026, 16:505,957-217
23 Aug 2026, 15:506,174-141
23 Aug 2026, 14:506,315+343
23 Aug 2026, 13:505,972+748
23 Aug 2026, 12:505,224first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Points
720 R$
Unlimited Magic
620 R$
Permanent Helper
499 R$
+∞ Max Holding
320 R$
X2 Points
149 R$
+15 Max Holding
149 R$
Xray
99 R$
VIP
99 R$
Max Speed
79 R$
Quick Place [hold to place]
49 R$
Head Start
49 R$
+5 Max Holding
49 R$
Custom Music
29 R$
One Punch Man
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,264,741
Complete your first shelf · collection778,443
25% Cleaned [TOY STORE] · progression348,345
50% Cleaned [TOY STORE] · progression265,041
75% Cleaned [TOY STORE] · progression225,173
Toy Store Fully Cleaned · progression199,851
Clean 1000 Objects · progression171,139
25% Cleaned [BAKERY] · progression144,894
Vanilla · other140,649
50% Cleaned [BAKERY] · progression115,909
75% Cleaned [BAKERY] · progression100,867
Bakery Fully Cleaned ! · progression92,433
25% Cleaned [PET STORE] · collection64,302
50% Cleaned [PET STORE] · collection47,210
75% Cleaned [PET STORE] · progression37,315

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.514 August 202624 August 2026
61 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 07:5094no change
24 Aug 2026, 06:5094no change
24 Aug 2026, 05:5094no change
24 Aug 2026, 04:5094no change
24 Aug 2026, 03:5094no change
24 Aug 2026, 02:5094no change
24 Aug 2026, 01:5094no change
24 Aug 2026, 00:5094no change
23 Aug 2026, 23:5094no change
23 Aug 2026, 22:5094no change
23 Aug 2026, 21:5094no change
23 Aug 2026, 20:5094no change
23 Aug 2026, 19:5094no change
23 Aug 2026, 18:5094no change
23 Aug 2026, 17:5094no change
23 Aug 2026, 16:5094no change
23 Aug 2026, 15:5094no change
23 Aug 2026, 14:5094no change
23 Aug 2026, 13:5094no change
23 Aug 2026, 12:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.