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Clean My Keyboard [SUMMER🏖️]

Clean My Keyboard [SUMMER🏖️]

A Roblox experience owned by Mr Potato Studios.

TycoonENsimulationtycooncleaning

Description (written by the developer; not a statement by this register)

🧼 Welcome to Clean My Keyboard! 💦 Clean dirty keyboard keys! 💸 Earn cash and grow your business! 👷 Hire workers to clean for you! 📈 Upgrade your water gun and water capacity! 🎹 Expand your keyboard and unlock more keys! 🌈 Discover new water types and boosts! 🏆 Can you build the biggest and cleanest keyboard? ✨

Last updated by the developer 30 Jul 2026, 23:23 UTC.

0
playing (measured 10 Aug 2026, 20:47 UTC)
50,627
lifetime visits
91%
liked (316 👍 / 32 👎)
6,270
favourites (123.8 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

hi
21,429 R$
The ONE
499 R$
DR. Clean !
399 R$
VIP!
249 R$
Infinite Water!
199 R$
x2 Speed!
49 R$
x2 Money!
49 R$
x5 Reward!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge! · welcome32,475 · 100.0% win
Earn $100M ! · progression595 · 0.00% win
Meet Owner / Dev! · other80 · 0.00% win
FIRST watergun! · collection0 · 0.00% win
First Upgrade! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.515 August 2026 — 92 % liked25 August 2026 — 91 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:0591-1
15 Aug 2026, 17:4992first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.