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🥟Dumpling Tug War

🥟Dumpling Tug War

A Roblox experience owned by Mlan's Attic.

MinigamesEN1v1casualtug-of-war

Description (written by the developer; not a statement by this register)

Welcome to Dumpling Tug War 🥟 How to play: 🪢 Pull fast and hard to drag the dumpling to your side! 🔥 Beat your opponent to win the round! 🏆 Best of 3 rounds wins the match! 👍 Like the game and join the group for rewards! Tags: 1v1, Dumpling, Multiplayer, Tug of War, Casual, Fun

Last updated by the developer 4 Jul 2026, 20:52 UTC.

0
playing (measured 10 Aug 2026, 22:31 UTC)
70,470
lifetime visits
48%
liked (46 👍 / 49 👎)
7,978
favourites (113.2 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
2X Wins
39 R$
2X Streak
39 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome59,918 · 100.0% win
First Win · progression26,390 · 40.0% win
5 Wins · progression2,439 · 0.00% win
10 Wins · progression426 · 0.00% win
100 Wins · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

484948.515 August 2026 — 49 % liked4 September 2026 — 48 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 16:0848-1
15 Aug 2026, 14:3149first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.