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DREAM IDOL (KPOP)

DREAM IDOL (KPOP)

A Roblox experience owned by DLD COMMUNITY.

RoleplayENK-PopDanceRoleplay

Description (written by the developer; not a statement by this register)

Welcome to Dream Idol Dance, the ultimate K-Pop dance experience where music, fashion, and performance come together! Step onto the stage, dance to your favorite K-Pop-inspired songs, unlock stylish outfits, collect unique emotes, and become the next superstar. ✨ Features: 💃 Dance to exciting K-Pop-inspired music. 🎵 Discover new songs and dance routines. 👗 Customize your idol with trendy outfits and accessories. 🌟 Perform on beautiful stages with dazzling lights and effects. 🏆 Join dance competitions and climb the leaderboard. 🤝 Hang out with friends, form dance crews, and enjoy the idol experience together. Whether you're a casual player or a dance enthusiast, Dream Idol Dance is the perfect place to express yourself, make new friends, and shine under the spotlight. 🎶 Dance. Perform. Shine. Become the Ultimate Idol! ✨

Last updated by the developer 20 Aug 2026, 06:56 UTC.

0
playing (measured 20 Aug 2026, 20:34 UTC)
327
lifetime visits
93%
liked (14 👍 / 1 👎)
4
favourites (12.2 per 1k visits)
30 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 20:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
40 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9310096.522 August 2026 — 100 % liked1 September 2026 — 100 % liked11 September 2026 — 100 % liked2 October 2026 — 100 % liked13 October 2026 — 93 % liked26 October 2026 — 93 % liked22 August 202626 October 2026
6 measurements spanning 65 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 16:1993no change
13 Oct 2026, 20:1693-7
2 Oct 2026, 11:23100no change
11 Sept 2026, 21:18100no change
1 Sept 2026, 15:30100no change
22 Aug 2026, 07:19100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.