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Needoh Gear Tower

Needoh Gear Tower

A Roblox experience owned by KR Tower Community.

ObbyENtower climbingcombatshop mechanics

Description (written by the developer; not a statement by this register)

Climb the tower, collect coins, and buy slaps and various weapons from the shop! Push other players off as you race to the top! 📝 Update Notes: Added new Wax zone Added new Squishy zone Improved map design and gameplay Changed keyboard sounds Added various keyboards Fixed various bugs Thank you for playing Needoh Gear Tower!

Last updated by the developer 22 Aug 2026, 10:22 UTC.

0
playing (measured 6 Sept 2026, 09:37 UTC)
3,568
lifetime visits
64%
liked (21 👍 / 12 👎)
39
favourites (10.9 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 09:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
1,499 R$
Rainbow Carpet
549 R$
Hyper Laser Gun
349 R$
Rainbow Slap
199 R$
Medusa's Head
149 R$
Labubu Slap
99 R$
Invisibility Cloak
99 R$
Gravity Coil
59 R$
Starter pack
45 R$
SpeedCoil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,076 · 100.0% win
You Win! · progression131 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4264537 September 2026 — 42 % liked17 October 2026 — 64 % liked7 September 202617 October 2026
2 measurements spanning 40 days, net +22. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 11:0064+22
7 Sept 2026, 06:3442first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.