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[SUMMER] +1 Speed Keyboard Escape🚤

[SUMMER] +1 Speed Keyboard Escape🚤

A Roblox experience owned by Seynezzz Studio.

MinigamesENkeyboard escapesummer themespeed challenge

Description (written by the developer; not a statement by this register)

1 speed keyboard escape [Summer] Like the game and join the group — this way you’ll support the developer in making the game.

Last updated by the developer 14 Aug 2026, 15:27 UTC.

0
playing (measured 17 Aug 2026, 21:06 UTC)
2,155
lifetime visits
93%
liked (28 👍 / 2 👎)
31
favourites (14.4 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 21:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Trail
400 R$
1000x speed
400 R$
2x Wins
59 R$
TROPHY_X2
59 R$
ADMIN_ACCESS
55 R$
CANDY_ACCESS
22 R$
Galaxy Trail
20 R$
x2 speed
19 R$
DIAMOND_ACCESS
7 R$
GOLD
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome67 · 0.00% win
Rebirth · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

93979518 August 2026 — 97 % liked28 August 2026 — 93 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 20:0293-4
18 Aug 2026, 19:3297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.