Talk RP 🔊
A Roblox experience owned by Psycho Stüdios.
RoleplayENsocial interactioncustom commandsimmersive storytelling
Description (written by the developer; not a statement by this register)
✨ If You Are Bored, You Can Have Fun in This Game! 😋 You Have The Right To Chat And Have Fun! 🎲 - Commands /Headless/Korblox ;char me (Username) ⭐ If you like it, please leave a like and favorite the game! 📋Tags - Talk, Larp, Chat, RP, KH, Larping 🎭 Talk RP is a role-playing game where players can immerse themselves in a virtual world, create their own stories, and interact with other characters. 🌎 Explore locations, participate in various role-playing scenarios, use in-game tools, and create unique situations together with other players. 🎮 The game offers various role-playing features: interaction with the environment, mini-games, emotions, items, and other functions to create exciting gameplay moments. This experience was created exclusively as a role-playing game (RP Experience) and is designed to facilitate safe gameplay interactions within Roblox. This experience is not a social hangout. Do not break the rules in this experience. Follow the rules.
Last updated by the developer 10 Aug 2026, 17:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:17 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 09:09 | 74 | +1 |
| 16 Aug 2026, 09:08 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.