[FANMADE] Royale High: Test Lab (Demo + Alpha)
A Roblox experience owned by lana del rey stove.
RoleplayENRoyale Highoutfit planningtesting
Description (written by the developer; not a statement by this register)
Demo version of RHTL. Full version comes out soon. All rights belong to callmehbob (nightbarbie), her team & game (Royale High). Welcome to Royale High Test Lab! 🥼🧪 Previously known as Royale High Sandbox. Royale High Test Lab is a fan-made testing and outfit-planning experience where players can preview items, halos, accessories, toggles, colors, and adjustments before trading for or buying them in the official Royale High game. Our goal is to help players explore outfit ideas, test older items in new ways, and see how halos or accessories can look with extra customization, recolor support, and adjustment tools. This experience is non-profit and made for concept testing, creativity, and outfit planning only. We are not affiliated with, endorsed by, or officially connected to Royale High or its developers. Please be respectful, have fun, and use this as a creative space to test looks! 💖
Last updated by the developer 3 Aug 2026, 20:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:51 | 38 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 01:01 | 91 | -1 |
| 15 Aug 2026, 01:00 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.