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[EVENT GO] [+10 SUMMIT + VIP 1 ROBUX] NINE PILLARS

[EVENT GO] [+10 SUMMIT + VIP 1 ROBUX] NINE PILLARS

A Roblox experience owned by Sembilan Pillars.

AdventureIDparkourfantasydragons

Description (written by the developer; not a statement by this register)

🌌 Nine Pillars "Di atas awan, tempat legenda masih hidup." Nine Pillars adalah sebuah dunia fantasi yang membawa pemain mendaki gunung-gunung raksasa yang melayang di atas langit. Setiap jalur dipenuhi tantangan parkour, reruntuhan kuno, jembatan yang rapuh, kuil-kuil suci, hingga pulau-pulau terapung yang menyimpan misteri selama ribuan tahun. Di balik keindahan langit Sunset dan cahaya kristal, tersimpan sebuah rahasia besar yang hanya diketahui oleh sedikit orang. Dunia ini dibangun berdasarkan sebuah kepercayaan kuno tentang Sembilan Naga Suci (Nine Dragons) yang dipercaya sebagai penjaga keseimbangan langit dan bumi. Konon, ketika dunia mulai kehilangan cahaya, kesembilan naga tersebut mengorbankan kekuatannya untuk menciptakan Nine Pillars—sembilan pilar raksasa yang menopang langit agar tidak runtuh. Sejak saat itu, setiap pilar menjadi simbol harapan, keberanian, dan tekad bagi siapa pun yang berani mendakinya.

Last updated by the developer 11 Aug 2026, 13:43 UTC.

0
playing (measured 12 Aug 2026, 12:08 UTC)
2,361
lifetime visits
77%
liked (53 👍 / 16 👎)
12
favourites (5.1 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

707773.518 August 2026 — 70 % liked7 September 2026 — 71 % liked17 September 2026 — 77 % liked27 September 2026 — 77 % liked7 October 2026 — 77 % liked18 August 20267 October 2026
5 measurements spanning 50 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 23:5177no change
27 Sept 2026, 23:4977no change
17 Sept 2026, 17:3477+6
7 Sept 2026, 17:3371+1
18 Aug 2026, 16:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.