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[❗NEW] LASTSTAND

[❗NEW] LASTSTAND

A Roblox experience owned by LastStand Community.

ShooterENBattle RoyaleFPSPvP

Description (written by the developer; not a statement by this register)

🔥 [SEASON 0] LASTSTAND – The Ultimate FPS on Roblox! 🔥 Welcome to LASTSTAND, a fast-paced shooter where every fight matters. Battle through intense Duels, survive the storm in Battle Royale, and prove you have what it takes to become the last one standing. 🌩️ Battle Royale – Drop in, find weapons, survive the shrinking storm, and fight your way to victory. 🎯 Duels – Compete in intense 1v1, 2v2, 3v3, and 4v4 battles using your skills, weapons, and abilities. ⚔️ Characters & Abilities – Choose unique characters with powerful abilities and create your own playstyle. 🔫 Weapons & Customization – Unlock, upgrade, and customize weapons with unique wraps, styles, and more. 🏆 Events & Seasons – New maps, weapons, characters, and events added every season. 🎮 Play LASTSTAND now and to become the last one standing! 🔨 Developed by Faraz Studios. 🏷️ Combat, PVP, War, Strike, RIVALS, Multiplayer, Survival, Fortnite, Siege, Arena, Arsenal, Overkill, Hypershot, One Tap, Counter, Anime

Last updated by the developer 10 Aug 2026, 22:24 UTC.

0
playing (measured 11 Aug 2026, 10:30 UTC)
383
lifetime visits
100%
liked (4 👍 / 0 👎)
4
favourites (10.4 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Loadout Pass
329 R$
Character Pack
329 R$
Rifle Pack
329 R$
Secondary Pack
299 R$
VIP Season 1 Pass
249 R$
Blade Pack
249 R$
2x XP Boost
129 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🧪 Early Tester · welcome5 · 21.1% win
👋 Welcome to LastStand · welcome5 · 21.1% win
⌛ LastStand Legend · other1 · 0.00% win
👑 Met the Owner · social1 · 0.00% win
☠️ First Elimination · progression0 · 0.00% win
🏆 Last One Standing · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10021 August 2026 — 100 % liked1 September 2026 — 100 % liked21 August 20261 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 03:02100no change
21 Aug 2026, 20:15100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.