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Endless Horizon

Endless Horizon

A Roblox experience owned by EndIess Horizon.

SimulatorENnaval warfareWWII-era fictionteam-based combat

Description (written by the developer; not a statement by this register)

VERSION 1.0.3 (9th of August) Credits to Mr_LePoulet (Noe010TNT) for some the music ingame :D Join our comms! "The horizon is vast, but war has finally caught up." May 2nd, 1954. Following decades of naval rivalry, the world witnesses one of the largest maritime conflicts in its history as Vyrnathian and Albulenian fleets leave port. After generations of hatred and political tension, diplomacy has collapsed. The Kingdom of Albulena and the Vyrnathian Empire have entered a state of total war. In Endless Horizon, every battle is part of a larger conflict. Command destroyers, cruisers, battleships and superheavy warships alongside your crew. Coordinate with your teammates and fight for control of the ocean. The war has already begun. The only question left is who you'll fight for. ----------------------------- CONTROLS Turrets: WASD = Aim F = Fire E = Enter aiming Shift = Precise aiming Torpedoes: A/D = Move launcher F = Fire E = aiming Shift = Precise aiming Captain: WASD

Last updated by the developer 11 Aug 2026, 22:29 UTC.

0
playing (measured 14 Aug 2026, 23:17 UTC)
457
lifetime visits
100%
liked (20 👍 / 0 👎)
26
favourites (56.9 per 1k visits)
1 July 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ALPHA TESTER · other123 · 0.00% win
For Crown and Kingdom · progression33 · 0.00% win
For Empire and Vyrcha · progression29 · 0.00% win
PRE-ALPHA TESTER · other16 · 0.00% win
Glory to Vyrcha! · progression2 · 0.00% win
The Kingdom Endures · progression1 · 0.00% win
What the hell is that??!! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10021 August 2026 — 100 % liked31 August 2026 — 100 % liked21 August 202631 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 15:00100no change
21 Aug 2026, 09:46100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.