Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Balloon inflation factory

Balloon inflation factory

A Roblox experience owned by Factory control.

TycoonENfactory simulationballoon inflationclicker/idle mechanics

Balloon inflation factory is a tycoon experience from 2026 with 939,180 lifetime visits. It records 98 playing now, a like rating of 81%, 6,458 favourites.

Description (written by the developer; not a statement by this register)

This factory makes balloons which you can inflate once they're made 🎈🎈 ⚠️ JOIN THE GROUP AND LIKE THE GAME FOR REWARDS!!!!! ⚠️ Inflate, Balloons, Factory, Latex, Construction, creation

Last updated by the developer 20 Aug 2026, 16:15 UTC.

98
playing (measured 21 Aug 2026, 23:50 UTC)
939,180
lifetime visits
81%
liked (1,476 👍 / 340 👎)
6,807
favourites (7.2 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98419258.510 August 2026 — 419 players21 August 2026 — 119 players21 August 2026 — 105 players21 August 2026 — 116 players21 August 2026 — 98 players10 August 202621 August 2026
5 measurements spanning 11 days, net -321. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–467 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 23:5098-18
21 Aug 2026, 22:50116+11
21 Aug 2026, 21:50105-14
21 Aug 2026, 20:54119-300
10 Aug 2026, 17:51419first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Balloon Animals
299 R$
2x money
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome528,013 · 0.00% win
Welcome! · welcome53,624 · 100.0% win
You completed the obby!!!! · progression37,094 · 6.0% win
SECRET!!! · secret10,447 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79818014 August 2026 — 79 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 81 % liked13 September 2026 — 81 % liked23 September 2026 — 81 % liked3 October 2026 — 81 % liked13 October 2026 — 81 % liked23 October 2026 — 81 % liked14 August 202623 October 2026
12 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:5181no change
13 Oct 2026, 22:5081no change
3 Oct 2026, 22:5081no change
23 Sept 2026, 22:4981no change
13 Sept 2026, 22:4881no change
3 Sept 2026, 22:4881no change
24 Aug 2026, 22:4881no change
21 Aug 2026, 23:5081no change
21 Aug 2026, 22:5081no change
21 Aug 2026, 21:5081no change
21 Aug 2026, 20:5481+2
14 Aug 2026, 22:4879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.