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[NEW!] Trade a Soccer Card

[NEW!] Trade a Soccer Card

A Roblox experience owned by SoccerRNGStudios.

TycoonENcard collectionplayer tradingsoccer theme

Description (written by the developer; not a statement by this register)

⚽ **Welcome to Trade a Soccer Card!** ⚽ 🎲 Roll to unlock soccer player cards ranging from **Common** all the way to **Divine**! Build your dream collection by discovering legendary players and ultra-rare cards. 💱 Trade with other players to complete your collection, make huge profits, and hunt for the rarest cards in the game! ✨ Features: • 🎲 Roll for new player cards • 💎 8 unique rarities to collect • 🤝 Safe player-to-player trading • 📈 Grow your collection and become the richest trader • 🔥 Frequent updates with new players, events, and limited-time cards Can you collect every player and become the ultimate soccer card trader?

Last updated by the developer 28 Jul 2026, 06:29 UTC.

0
playing (measured 11 Aug 2026, 08:32 UTC)
6,152
lifetime visits
61%
liked (11 👍 / 7 👎)
195
favourites (31.7 per 1k visits)
1 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Speed [OVERPOWERED!]
349 R$
Prime Ronaldo [SALE!]
239 R$
Auto Skip [OVER POWERED!]
79 R$
Ronaldo [LIMITED TIME!]
79 R$
Neymar JR [LIMITED TIME OFFER!]
49 R$
Starter Pack [LIMITED TIME!]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,532 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

56987717 August 2026 — 98 % liked27 August 2026 — 98 % liked6 October 2026 — 98 % liked16 October 2026 — 56 % liked26 October 2026 — 61 % liked6117 August 202626 October 2026
5 measurements spanning 70 days, net -37. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–104 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 21:0361+5
16 Oct 2026, 21:0256-42
6 Oct 2026, 21:0198no change
27 Aug 2026, 18:5198no change
17 Aug 2026, 18:3898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.