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[🤧] Empty It First !

[🤧] Empty It First !

A Roblox experience owned by AY Interactive.

MinigamesENclickerparty gametissue box battle

Description (written by the developer; not a statement by this register)

Are you the fastest clicker on the server? Find a Table: Battle against a friend or challenge a rival at any available table. Once both players sit down, the duel begins! Spam-Click to Win: Click as fast as you can to empty your tissue box before your opponent does! 🖱️💥 Bonus : If a star appears, click it! It will remove 3 tissues from your box, which is to your advantage. Bomb : If it's a bomb, do not click it! Claim Your Reward: The winner takes home the glory and a big prize. Upgrade Your Gear: Spend your hard-earned coins in the shop to unlock premium Tissue Box Skins, and Chair Skins! 💎✨ 👍 Don't forget to Like and ⭐ Favorite the game for more updates! [WARNING] you cannot use an autoclicker, the game will detect it. Tags: Table game, Board game, Fun, Party, Party Game, Guess, Brainrot, Topics, Team, Friends, Puzzle, Thinking, Brain, IQ, Hard, Wheel, Hangout, Social, Mini Game, Tissue Box Battle, Battle

Last updated by the developer 29 Jul 2026, 06:17 UTC.

0
playing (measured 13 Aug 2026, 12:08 UTC)
5,214
lifetime visits
49%
liked (24 👍 / 25 👎)
39
favourites (7.5 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[👑] VIP
299 R$
X2 Clicks (Permanent)
129 R$
X2 Wins (Permanent)
79 R$
X2 Coins (Permanent)
79 R$
RGB Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome4,154 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

484948.517 August 2026 — 48 % liked27 August 2026 — 49 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:0349+1
17 Aug 2026, 22:0148first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.