Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
⛏️Mine RNG [UPDATE]

⛏️Mine RNG [UPDATE]

A Roblox experience owned by REHAN STUDIO.

SimulatorENRNGMiningIdle/Clicker

Description (written by the developer; not a statement by this register)

⚠️AUTOREJOIN IS WORKING IN-GAME⚠️ Use code Update1 in Settings! UPDATE 1: -Added Crafting System -Added Trinkets -Added Magic Dust Upgrade Tree -Added 2 new pickaxes -Added 2 new zones -Added 5 new mineshafts -Added 5 new rebirths -Multiple QoL and bugfixes Welcome to Mine RNG! 🎲 Roll the dice to get random pickaxes! ⛏️ Collect over 40 pickaxes - from Common to Prismatic! ⭐🌈💨 Unlock 3 different Pickaxe Variants - Golden, Rainbow and Divine! 🪨 Mine and collect up to 35+ various ores! ➕ Buy upgrades and rebirths to become even more stronger! 🛖 Test your skill in challenge levels - Mineshafts! Thanks for playing!

Last updated by the developer 18 Aug 2026, 09:33 UTC.

60
playing (measured 21 Aug 2026, 20:54 UTC)
205,905
lifetime visits
81%
liked (821 👍 / 190 👎)
1,783
favourites (8.7 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6025415711 August 2026 — 254 players21 August 2026 — 60 players11 August 202621 August 2026
2 measurements spanning 10 days, net -194. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–283 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5460-194
11 Aug 2026, 11:48254first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

768178.515 August 2026 — 77 % liked21 August 2026 — 76 % liked25 August 2026 — 78 % liked4 September 2026 — 79 % liked14 September 2026 — 80 % liked24 September 2026 — 79 % liked4 October 2026 — 80 % liked14 October 2026 — 81 % liked24 October 2026 — 81 % liked3 November 2026 — 81 % liked15 August 20263 November 2026
10 measurements spanning 80 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 11:3881no change
24 Oct 2026, 11:3781no change
14 Oct 2026, 11:3681+1
4 Oct 2026, 11:3580+1
24 Sept 2026, 11:3579-1
14 Sept 2026, 11:3480+1
4 Sept 2026, 11:3379+1
25 Aug 2026, 11:3278+2
21 Aug 2026, 20:5476-1
15 Aug 2026, 11:3277first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.