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CHAOS NIGHT

CHAOS NIGHT

A Roblox experience owned by CELESTIAL HUNT.

Last updated by the developer 1 Aug 2026, 11:45 UTC.

0
playing (measured 12 Aug 2026, 04:33 UTC)
896
lifetime visits
97%
liked (29 👍 / 1 👎)
6
favourites (6.7 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
50 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9710098.520 August 2026 — 100 % liked30 August 2026 — 100 % liked9 September 2026 — 100 % liked29 September 2026 — 100 % liked9 October 2026 — 100 % liked29 October 2026 — 97 % liked20 August 202629 October 2026
6 measurements spanning 71 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 20:2197-3
9 Oct 2026, 13:36100no change
29 Sept 2026, 13:04100no change
9 Sept 2026, 05:21100no change
30 Aug 2026, 03:47100no change
20 Aug 2026, 02:02100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.