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Animal Life v2

Animal Life v2

A Roblox experience owned by fiat for fiat.

Last updated by the developer 6 Jul 2026, 20:26 UTC.

0
playing (measured 10 Aug 2026, 16:00 UTC)
44,800
lifetime visits
94%
liked (1,724 👍 / 109 👎)
482
favourites (10.8 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
599 R$
PERM SANDBOX PASS
499 R$
Tall Monster
249 R$
Shadow
199 R$
Infinite Sanity
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:2094no change
15 Aug 2026, 19:1694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.