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GUGR3

GUGR3

A Roblox experience owned by Latamrot Studios.

GUGR3 is a Roblox experience created on July 2, 2026. It has accumulated 1,680,944 lifetime visits and 140,102 favorites. Currently, one user is playing the game. The experience holds a 90% like percentage. No specific genre is listed in the available data.

Last updated by the developer 21 Jul 2026, 17:10 UTC.

1
playing (measured 10 Aug 2026, 14:34 UTC)
1,680,944
lifetime visits
90%
liked (1,548 👍 / 164 👎)
140,233
favourites (83.4 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OWNER PANEL (ULTRA OP)
802 R$
ADMIN PANEL OP (PERMANENT) (OMEGA OP ALL PERKS)
584 R$
ADMIN_ACCESS
349 R$
OWNER TREADMILL
249 R$
+9999 STEP (PERMANENT)
219 R$
Admin Treadmill
149 R$
ADMIN OP PANEL (PERMANENT)
149 R$
Infinity Trail
73 R$
ADMIN_NO_COOLDOWN
50 R$
Godlike Trail
37 R$
Supernova Trail
37 R$
SOUNDPACK_ACCESS
23 R$
DIAMOND_ACCESS
16 R$
WINS_X2
16 R$
GOLD_ACCESS
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:3690no change
24 Aug 2026, 11:0890no change
14 Aug 2026, 11:0890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.