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Teamwork Obby!

Teamwork Obby!

A Roblox experience owned by Brick & Play Studios.

ObbyENmultiplayercooperativebutton pressing

Description (written by the developer; not a statement by this register)

Welcome to Teamwork Obby! Teamwork Obby is a multiplayer game where you work together to press buttons and advance through levels! The more friends you bring, the better the experience! ⚠️ Game requires 2 players. Join the group for a Free Skip Stage! 💡 How to Play: - Press the buttons ⬛ - Work together and keep everyone on track 🏆 - Make it to the END of the levels! 🎌 Tags: Easy Obby, Mega Obby, Teamwork Obby, 2 Player Obby

Last updated by the developer 20 Jul 2026, 22:59 UTC.

0
playing (measured 21 Aug 2026, 12:18 UTC)
406
lifetime visits
60%
liked (6 👍 / 4 👎)
11
favourites (27.1 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 12:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Jump
50 R$
Gravity Coil
40 R$
Speed Coil
40 R$
Instant Respawn
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Teamwork Obby! · welcome667 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

56605821 August 2026 — 60 % liked21 September 2026 — 56 % liked1 October 2026 — 60 % liked21 August 20261 October 2026
3 measurements spanning 41 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 14:0760+4
21 Sept 2026, 05:4956-4
21 Aug 2026, 16:3160first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.