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+1 Brick Per Click 🧱

+1 Brick Per Click 🧱

A Roblox experience owned by BoberSus & Skudya.

Clicker & idleENclickerparkoursatisfying

Description (written by the developer; not a statement by this register)

🤗 Welcome to +1 Brick Per Click 🧱 🏆 Join the group for a AUTO WINS! 🏆 How to Play: 🖱️ CLICK to get BRICKS! ⛏️ BREAK bricks to AFK and earn more bricks! 🌉 Build your BRICKS into a bridge and reach WINS! ⭐ Upgrade your PICKAXE to chop FASTER and build further! 🎧✨ ASMR Vibes Satisfying brick placement sounds + smooth movement + clean parkour gameplay = the perfect building and speed combo 👾 Tags: Brick, Speed, ASMR, Obby, Escape, Parkour, Multiplayer, Racing, Satisfying, Relaxing, Competitive, Physics, Challenge, Speedrun, +1 Brick, Per Click, Clicker

Last updated by the developer 30 Jul 2026, 13:10 UTC.

0
playing (measured 11 Aug 2026, 03:49 UTC)
96,223
lifetime visits
62%
liked (18 👍 / 11 👎)
2,745
favourites (28.5 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! 🤗 · welcome80,222 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

62646315 August 2026 — 64 % liked25 August 2026 — 62 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:3662-2
15 Aug 2026, 11:2364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.