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UN:locked🔓

UN:locked🔓

A Roblox experience owned by FemStyles.

OtherEN

Description (written by the developer; not a statement by this register)

[Controls] Dash = Q Shoot/Charge = M1 Bump = E Request = R Abilities = 1,2,3 Emote = B Awk = G

Last updated by the developer 10 Aug 2026, 23:37 UTC.

5
playing (measured 11 Aug 2026, 00:04 UTC)
18,852
lifetime visits
88%
liked (1,205 👍 / 162 👎)
1,483
favourites (78.7 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Goals
249 R$
2x Cash
189 R$
2x Afk Rewards/Chances
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Actual Genius · progression540 · 0.80% win
Ascended · progression185 · 0.50% win
Tell Avid's Greatest Admin · other124 · 2.1% win
Encounter · other74 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848986.516 August 2026 — 84 % liked26 August 2026 — 87 % liked5 September 2026 — 88 % liked15 September 2026 — 88 % liked25 September 2026 — 88 % liked5 October 2026 — 89 % liked15 October 2026 — 89 % liked25 October 2026 — 89 % liked4 November 2026 — 88 % liked8816 August 20264 November 2026
9 measurements spanning 80 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Nov 2026, 15:0588-1
25 Oct 2026, 15:0489no change
15 Oct 2026, 15:0389no change
5 Oct 2026, 15:0289+1
25 Sept 2026, 15:0188no change
15 Sept 2026, 14:5088no change
5 Sept 2026, 14:5088+1
26 Aug 2026, 14:4787+3
16 Aug 2026, 14:4684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.