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+1 Speed Popper Run

+1 Speed Popper Run

A Roblox experience owned by ProElo.

SimulatorENASMRfidgetpet collection

Description (written by the developer; not a statement by this register)

This game is for sensory ASMR with cool & calm music. ❗WELCOME TO +1 SPEED POPPER RUN❗ 🏃Run on fidgets for satisfying sounds! 💥 Get Pops per step & Rebirth for permanent multipliers! 🐾 Collect legendary PETS to reach insane speeds! 🎁 CURRENT CODES : - SUMMER - RELEASE 👍 NEXT CODE AT 100 LIKES! Created by a developer with 3 months worth of development! Creds to Aziuus for Pet Models! The game is new. It'll receive Weekly to Monthly Updates. Expect bugs and be sure to report them! (±0) ProElo Productions; join the group to redeem codes!

Last updated by the developer 16 Jul 2026, 22:19 UTC.

0
playing (measured 27 Aug 2026, 14:53 UTC)
3,698
lifetime visits
57%
liked (4 👍 / 3 👎)
8
favourites (2.2 per 1k visits)
2 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Pops [LIFETIME]
799 R$
3x Pops [LIFETIME]
399 R$
Speed / Jump Coil
199 R$
2x Combo [LIFETIME]
149 R$
Extra Inventory
149 R$
2nd Pet Equip
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome1,026 · 0.00% win
You met the Owner! · other7 · 0.00% win
REBIRTH 1 · progression5 · 0.00% win
REBIRTH 10 · progression1 · 0.00% win
REBIRTH 5 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.