Clean the Factory
A Roblox experience owned by kokojumbo.
SimulatorENwarehouse simulationsorting mechanicupgrade progression
Description (written by the developer; not a statement by this register)
👍 LIKE + JOIN THE GROUP for rewards! 👍 The warehouse is in complete chaos! Hundreds of items are scattered across the floor, and it's up to YOU to sort, stock, and restore order. Pick items up, carry them to the right aisle, and place them on the matching shelf to clean the whole place up... it sounds easy — until the shelves start stretching farther than they should. 😳 📦 Sort & stock 300 warehouse items ✨ Earn coins, buy upgrades, and become the ultimate stocker 🏆 Complete shelves and restore order to the whole warehouse 🕹️ PC CONTROLS Click — Pick Up / Place Q — Drop Item G — Upgrades F — Store R — Settings ⚡ UPGRADES 🏃 Movement Speed — zip around the warehouse 📦 Carry Capacity — haul more items per trip ✋ Pickup Speed — grab items faster 🔍 Scanner — instantly highlights an item's aisle ━━━━━━━━━━━━━━━━━━━━ Think you can clean it all? Jump in and start stocking! 🛒
Last updated by the developer 11 Jul 2026, 23:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 12:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.