Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Clean The Warehouse!

Clean The Warehouse!

A Roblox experience owned by CLEAN UP NOW!.

SimulatorENcleaning simulationco-opupgrade mechanics

Description (written by the developer; not a statement by this register)

👍 LIKE the game for more UPDATES! 👍 🧹 CLEAN YOUR WAREHOUSE!! 👥 Clean ALONE OR WITH FRIENDS! 📦 Organize THOUSANDS of boxes! ⚡ Unlock powerful UPGRADES and ABILITIES! 🏆 Climb the leaderboards with the fastest cleanup times! ✨ Inspired by Clean The Library ✨

Last updated by the developer 5 Aug 2026, 20:08 UTC.

0
playing (measured 17 Aug 2026, 21:34 UTC)
36,649
lifetime visits
62%
liked (77 👍 / 48 👎)
886
favourites (24.2 per 1k visits)
3 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 21:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Place
899 R$
Infinite Magnet Range!
599 R$
Forever Helper!
300 R$
VIP Boost
190 R$
Carry +6 More Boxes
159 R$
Carry +3 More Boxes!
99 R$
Max Speed!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cleaned One Box! · collection18,857 · 100.0% win
Completed A Shelf! · collection5,806 · 21.1% win
Completed Warehouse 1! · progression1,897 · 0.00% win
Hired A Helper! · other66 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

616261.517 August 2026 — 61 % liked27 August 2026 — 62 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 21:3462+1
17 Aug 2026, 21:3461first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.