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Clean The Zoo!

Clean The Zoo!

A Roblox experience owned by Run Of The Mill Games.

SimulatorENcleaningsortingzoo

Description (written by the developer; not a statement by this register)

After the great mudslide, The zoo is in complete chaos and you need to clean and sort the hundreds of animals back into their cages! Sort and organize 200+ Animals to restore order. It sounds easy... until the shelves start stretching farther than they should. 🐶 Clean and Sort hundreds of animals ✨ Buy upgrades and become the ultimate wrangler 🏆 Cage the animals and restore order 👍LIKE + JOIN GROUP👍 PC Controls: Click - Interact Q - Drop

Last updated by the developer 15 Aug 2026, 17:29 UTC.

0
playing (measured 18 Aug 2026, 06:32 UTC)
14,173
lifetime visits
65%
liked (47 👍 / 25 👎)
188
favourites (13.3 per 1k visits)
3 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 06:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Points
599 R$
+50 Holding
299 R$
x2 Points
149 R$
x2 Speed
39 R$
+5 Holding
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Your First Animal! · collection5,330 · 100.0% win
50% Complete! · progression1,296 · 43.3% win
You Cleaned the Zoo! · progression780 · 31.0% win
Speed Runner! · progression767 · 28.5% win
Max Power! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

65696718 August 2026 — 69 % liked28 August 2026 — 65 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 06:3365-4
18 Aug 2026, 06:3269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.