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Find and Mark!

Find and Mark!

A Roblox experience owned by Blue Capybara Studios.

MinigamesENnumber guessingturn-basedcompetitive

Find and Mark! is a minigame created on 2026-07-03. It has 5,983,927 lifetime visits and 5,136 players currently active. The experience holds 96,844 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

You or your Opponent chooses a number! 🤔 ⚠️ While one finds a number, the other Marks their page with X's ⚠️ Switch turns once the number has been found! 💀 Fill up your page before your Opponent or LOSE! Be quick in finding the number as well as marking the page!! ✨Like and favorite the game to show support!

Last updated by the developer 18 Aug 2026, 00:10 UTC.

2,967
playing (measured 5 Sept 2026, 03:50 UTC)
68,155,535
lifetime visits
94%
liked (61,985 👍 / 3,917 👎)
112,340
favourites (1.6 per 1k visits)
3 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8165,1572,986.52,96710 August 20265 September 2026
342 measurements spanning 26 days, net -2,190. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 165–5,808 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 342
Measured (UTC)PlayersChange
5 Sept 2026, 03:502,967+76
5 Sept 2026, 02:502,891+146
5 Sept 2026, 01:502,745+316
5 Sept 2026, 00:502,429+198
4 Sept 2026, 23:502,231+471
4 Sept 2026, 22:501,760+126
4 Sept 2026, 21:501,634+152
4 Sept 2026, 20:501,482+56
4 Sept 2026, 19:501,426+69
4 Sept 2026, 18:501,357-95
4 Sept 2026, 17:501,452-211
4 Sept 2026, 16:501,663-241
4 Sept 2026, 15:501,904-441
4 Sept 2026, 14:502,345-251
4 Sept 2026, 13:502,596+318
4 Sept 2026, 12:502,278+395
4 Sept 2026, 11:501,883+471
4 Sept 2026, 10:501,412+87
4 Sept 2026, 09:501,325+59
4 Sept 2026, 08:501,266first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Money! [STACKS WITH VIP]
299 R$
VIP
149 R$
Better Pen
79 R$
Spin Faster Toggle!
49 R$
Spin 10 Toggle!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Find and Mark! · welcome33,209,314 · 100.0% win
1 Win in Find and Mark! · progression20,677,620 · 100.0% win
3 Winstreak in Find and Mark! · progression6,671,628 · 35.3% win
5 Wins in Find and Mark! · progression4,811,239 · 27.3% win
5 Winstreak In Find and Mark! · progression2,544,713 · 13.9% win
15 Wins in Find and Mark! · progression673,006 · 4.4% win
10 Winstreak in Find and Mark! · progression439,211 · 2.3% win
50 Wins in Find and Mark! · progression44,855 · 0.40% win
25 Winstreak in Find and Mark! · progression24,654 · 0.20% win
50 Winstreak in Find and Mark! · progression2,574 · 0.00% win
250 Wins in Find and Mark! · progression1,140 · 0.00% win
100 Winstreak in Find and Mark! · progression325 · 0.00% win
500 Wins in Find and Mark · progression226 · 0.00% win
150 Winstreak in Find and Mark! · progression109 · 0.00% win
750 Wins in Find and Mark! · progression91 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 20265 September 2026
343 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 343
Measured (UTC)% likedChange
5 Sept 2026, 03:5094no change
5 Sept 2026, 02:5094no change
5 Sept 2026, 01:5094no change
5 Sept 2026, 00:5094no change
4 Sept 2026, 23:5094no change
4 Sept 2026, 22:5094no change
4 Sept 2026, 21:5094no change
4 Sept 2026, 20:5094no change
4 Sept 2026, 19:5094no change
4 Sept 2026, 18:5094no change
4 Sept 2026, 17:5094no change
4 Sept 2026, 16:5094no change
4 Sept 2026, 15:5094no change
4 Sept 2026, 14:5094no change
4 Sept 2026, 13:5094no change
4 Sept 2026, 12:5094no change
4 Sept 2026, 11:5094no change
4 Sept 2026, 10:5094no change
4 Sept 2026, 09:5094no change
4 Sept 2026, 08:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.