Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[PLAY NOW] FAULTLINE

[PLAY NOW] FAULTLINE

A Roblox experience owned by Faultline devhub.

Sandbox & buildingENfortress defenseengineeringstrategy

Description (written by the developer; not a statement by this register)

Build a fortress and battle your enemy! Choose one out of many tactics and build reactors, energy storage, modules and weapons while expanding your fortress! But watch out to not break under your own architecture... The game is still in early stages so don't be too harsh. Sent feedback via the settings in game. We are working hard to bring updates and requested features! !!! THIS GAME IS INSPIRED BY THE GAME FORTS ON STEAM !!! NO CONTENT WAS STOLEN AND THIS ISN'T A REPLICA BUT A DIFFERENT GAME WITH DIFFERENT IDEAS AND MECHANICS !!! Premium benefits: - get 500 credits after playing for 20 minutes!

Last updated by the developer 2 Oct 2026, 07:52 UTC.

0
playing (measured 11 Oct 2026, 20:45 UTC)
13,087
lifetime visits
55%
liked (42 👍 / 34 👎)
199
favourites (15.2 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Oct 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x XP
599 R$
2x CR
599 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tutorial Complete! · welcome2,146 · 0.00% win
A new dimension · progression768 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.