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Freeze Tag Duels [BETA]

Freeze Tag Duels [BETA]

A Roblox experience owned by Freeze Tag Duels.

MinigamesENfreeze tagbetachase

Description (written by the developer; not a statement by this register)

Take turns as the Freezer and Runner! FREEZER: Chase down the Runners and freeze them before time runs out RUNNER: Avoid the Freezer, stay alive, and unfreeze your frozen teammates Spin bags to unlock unique Ice Skins and collect them all! The game is still in Beta release Expect various changes to the game Found a bug? Report any bugs in the server/group Available on PC, Mobile, Tablet Like and favourite the game to stay updated with future updates! Exploiting or cheating will result in a permanent ban

Last updated by the developer 28 Aug 2026, 18:42 UTC.

0
playing (measured 29 Aug 2026, 09:04 UTC)
576
lifetime visits
93%
liked (13 👍 / 1 👎)
6
favourites (10.4 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 09:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Frost
299 R$
X2 Shards
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta · welcome103 · 0.00% win
Alpha · welcome24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

85938931 August 2026 — 85 % liked10 September 2026 — 93 % liked31 August 202610 September 2026
2 measurements spanning 10 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 04:4793+8
31 Aug 2026, 01:2085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.