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+1 Energy Per Click

+1 Energy Per Click

A Roblox experience owned by CHM GAMES.

Last updated by the developer 13 Aug 2026, 17:06 UTC.

0
playing (measured 23 Aug 2026, 04:22 UTC)
656
lifetime visits
89%
liked (8 👍 / 1 👎)
4
favourites (6.1 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 04:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Op pet
3,632 R$
OP TRAINING ZONE
3,500 R$
VIP
799 R$
VIP
395 R$
x2 Strength
299 R$
8 pets max equipped
299 R$
Triple Hatch
199 R$
5 pets max equipped
199 R$
2x coppe
129 R$
2x trophies
99 R$
Auto Hatch
49 R$
STAGE 1
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

888988.523 August 2026 — 88 % liked22 September 2026 — 89 % liked23 August 202622 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 04:3189+1
23 Aug 2026, 04:2388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.