Pack my Order!
A Roblox experience owned by Sweet Labs.
SimulatorENconveyor belttime managementco-op
Description (written by the developer; not a statement by this register)
👍 LIKE + JOIN THE GROUP for updates! 👍 🍬 The orders are stacking up and the shelves are full! Grab a box, find the sweets on your list, seal it up and send it down the conveyor. Simple... until you are 60 orders deep and the clock is still running. 🏪 100 orders a shift, no way to lose, just you and the clock 🍭 60+ sweets to collect, from gummies to candy canes 🏆 Race your best time and climb the leaderboards ⭐ Earn Sweet Points and upgrade your speed, reach and carry 🎁 Daily rewards, come back to build your streak 👥 Solo or up to 4 players 💻 PC: E interact, Q drop, Click and drag to pack, T orders, F shop, G rewards, B board, Z settings 📱 Mobile: tap prompts, drag candy into the box, DROP button 🎮 Controller: A interact, B drop, Y shop, D-pad for menus
Last updated by the developer 18 Aug 2026, 22:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 11:00 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 11:53 | 70 | no change |
| 15 Oct 2026, 11:51 | 70 | -1 |
| 5 Oct 2026, 11:50 | 71 | +2 |
| 25 Sept 2026, 11:50 | 69 | +9 |
| 15 Sept 2026, 11:01 | 60 | -1 |
| 5 Sept 2026, 11:01 | 61 | -3 |
| 26 Aug 2026, 11:00 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.