OOF BY NIGHTSHADE
A Roblox experience owned by ultra studioss.
HorrorENhorrorasymmetrical multiplayercreepypasta
Description (written by the developer; not a statement by this register)
We are Parrying it 🔥 A asymmetrical game based on creepypastas and fictional killers. Survivors: Defend your team, save them and do not let anyone die. Killers: KILL THEM ALL, LEAVE NO ONE ALIVE. Contains alot of flashing lights, loud sounds and overall horror vibes. [this game is under severe development. - There is only one developer (me) AND it is made with little to no help, so please sit tight for updates.] Special thanks to: ItsMehCorry/Casio - Main music composter (BIG W) Droolos - This dude builds the maps (HUGE W) Everybody - Every single art that is in the game is made by her (BIG W) Emder: Some of the animations mostly emotes, forced me to give her admin Inspired by Dead By Daylight, and Forsaken
Last updated by the developer 11 Aug 2026, 13:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 13:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Aug 2026, 01:48 | 85 | +4 |
| 19 Aug 2026, 01:18 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.